Weakness and Resistance is a game mechanic in Buck: Legacy.
Weapons lose all Combat Strength when they are dealing damage to a Monster who is resistant to that damage.
|Damage Type||Description||Good against||Bad Against|
|Blade||Weapons with a sharp edge for slashing.||Fleshy Monsters.||Monsters with a hard shell or armour.|
|Blunt||Weapons with a hard surface for bludgeoning. They are powerful, but Bulky.||Monsters with a hard shell or armour.||Fleshy Monsters.|
|Thunder||A magical element that delivers an electric bolt of energy.||Aqua Type Monsters.||Grounded Monsters.|
|Flame||A magical element that burns with a white hot flame.||Nature Monsters.||Aqua Monsters.|
|Holy||A magical element that purifies with a blinding light.||Chaos and Undead.||None.|
|Chaos||A magical element that oozes hatred and resentment.||None.||Nagapon.|
|Instant||A physical or magical projectile.||Everything.||Nagapon.|
|Staff||A weapon that hurls a neutral magical projectile.||Everything.||Monsters with magical defence.|
|Oscillator||A weapon that emits strong Teslonic frequencies.||Everything.||Gauss robots.|